graphics/nvidia-texture-tools - The NetBSD Packages Collection

Texture processing tools with support for Direct3D 10 and 11 formats

NVIDIA Texture Tools is a collection of image processing and texture
manipulation tools, designed to be integrated in game tools and asset
conditioning pipelines.  The primary features of the library are mipmap and
normal map generation, format conversion and DXT compression.

Build dependencies

pkgtools/cwrappers devel/cmake

Runtime dependencies

graphics/openexr graphics/png graphics/tiff graphics/openexr graphics/png graphics/tiff

Binary packages

OSArchitectureVersion
NetBSD 8.0x86_64nvidia-texture-tools-2.1.0nb1.tgz
NetBSD 8.0x86_64nvidia-texture-tools-2.1.0nb1.tgz
NetBSD 9.0x86_64nvidia-texture-tools-2.1.0nb1.tgz
NetBSD 9.0x86_64nvidia-texture-tools-2.1.0nb1.tgz
NetBSD 9.0x86_64nvidia-texture-tools-2.1.0nb1.tgz
NetBSD 9.0x86_64nvidia-texture-tools-2.1.0nb1.tgz
NetBSD 9.0x86_64nvidia-texture-tools-2.1.0nb1.tgz
NetBSD 9.0x86_64nvidia-texture-tools-2.1.0nb1.tgz

Binary packages can be installed with the high-level tool pkgin (which can be installed with pkg_add) or pkg_add(1) (installed by default). The NetBSD packages collection is also designed to permit easy installation from source.

Available build options

(none)

Known vulnerabilities

The pkg_admin audit command locates any installed package which has been mentioned in security advisories as having vulnerabilities.

Please note the vulnerabilities database might not be fully accurate, and not every bug is exploitable with every configuration.


Problem reports, updates or suggestions for this package should be reported with send-pr.