$NetBSD: patch-RenderTexture.cpp,v 1.1 2012/02/28 10:42:13 reinoud Exp $ --- RenderTexture/RenderTexture.cpp.orig 2011-12-01 21:25:12.000000000 +0000 +++ RenderTexture/RenderTexture.cpp @@ -414,11 +414,13 @@ bool RenderTexture::Initialize(int width GLXFBConfigSGIX *fbConfigs; int nConfigs; +#if 0 // [Andrew Wood] //Add in pbufferAttribs. Needed to choose pixel format. (Especially for floating point) _pixelFormatAttribs.insert(_pixelFormatAttribs.begin(), _pbufferAttribs.begin(),_pbufferAttribs.end()); // [/Andrew Wood] +#endif fbConfigs = glXChooseFBConfigSGIX(_pDisplay, screen, &_pixelFormatAttribs[0], &nConfigs);