$NetBSD: patch-ae,v 1.1 2011/09/12 21:19:26 shattered Exp $ --- enemies.h.orig 1996-04-03 21:58:50.000000000 +0000 +++ enemies.h @@ -62,7 +62,7 @@ extern const enemy_kind bomb2; extern const enemy_kind cannon; extern const enemy_kind pipe1; extern const enemy_kind core; -extern const enemy_kind pipe2; +extern const enemy_kind pipe_2; extern const enemy_kind rock; extern const enemy_kind ring; extern const enemy_kind enemy_m1; @@ -209,10 +209,10 @@ inline void _enemy::hit_by_beam() state = notuse; } else if (ek == &core){ - enemies.make(&pipe2, x>>SHIFT, y>>SHIFT, 0, 0, 3); - enemies.make(&pipe2, x>>SHIFT, y>>SHIFT, 0, 0, 7); - enemies.make(&pipe2, x>>SHIFT, y>>SHIFT, 0, 0, 1); - enemies.make(&pipe2, x>>SHIFT, y>>SHIFT, 0, 0, 5); + enemies.make(&pipe_2, x>>SHIFT, y>>SHIFT, 0, 0, 3); + enemies.make(&pipe_2, x>>SHIFT, y>>SHIFT, 0, 0, 7); + enemies.make(&pipe_2, x>>SHIFT, y>>SHIFT, 0, 0, 1); + enemies.make(&pipe_2, x>>SHIFT, y>>SHIFT, 0, 0, 5); enemies.make(&explosion, x>>SHIFT, y>>SHIFT); state = notuse; manage.destroyed_a_core(); @@ -304,7 +304,7 @@ inline int _enemy::realize() inline int _enemy::is_pipe() { - return ((state != notuse) && ((ek == &pipe1) || (ek == &pipe2))); + return ((state != notuse) && ((ek == &pipe1) || (ek == &pipe_2))); }