$NetBSD: patch-src_sgf_sgf-tree.c,v 1.1 2012/11/16 00:50:40 joerg Exp $ --- src/sgf/sgf-tree.c.orig 2012-11-15 15:21:23.000000000 +0000 +++ src/sgf/sgf-tree.c @@ -1271,7 +1271,7 @@ sgf_node_count_subtree_nodes (const SgfN /* Dynamically allocate an SgfProperty structure and initialize its * type and pointer to the next property with given values. */ -inline SgfProperty * +SgfProperty * sgf_property_new (SgfGameTree *tree, SgfType type, SgfProperty *next) { SgfProperty *property = memory_pool_alloc (&tree->property_pool); @@ -1288,7 +1288,7 @@ sgf_property_new (SgfGameTree *tree, Sgf * types need to be freed. Values of other types are stored in the * property structure itself. */ -inline void +void sgf_property_delete (SgfProperty *property, SgfGameTree *tree) { assert (property);