$NetBSD: patch-Source__Files_RenderOther_screen.cpp,v 1.1 2023/04/27 13:33:47 yhardy Exp $ Use GLEW for GL extensions, works around a linking problem on NetBSD. --- Source_Files/RenderOther/screen.cpp.orig 2021-10-31 00:46:41.000000000 +0000 +++ Source_Files/RenderOther/screen.cpp @@ -963,7 +963,7 @@ static void change_screen_mode(int width SDL_GL_CreateContext(main_screen); context_created = true; } -#ifdef __WIN32__ +#if 1 glewInit(); #endif if (!OGL_CheckExtension("GL_ARB_vertex_shader") || !OGL_CheckExtension("GL_ARB_fragment_shader") || !OGL_CheckExtension("GL_ARB_shader_objects") || !OGL_CheckExtension("GL_ARB_shading_language_100"))