[*] /pkgobj/games/quake2forge/work/.tools/bin/mkdir -p .
<.> /usr/bin/mkdir -p -p .
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc --version
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc --version -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -v
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -v
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -V
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -V -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -g -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -g -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.tools/bin/mkdir .deps
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c conftest.c -o conftest.o -MT conftest.o -MD -MP -MF conftest.TPo -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c conftest.c -o conftest.o -Wp,-MD,conftest.TPo
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c conftest.c -o conftest.o -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c conftest.c -o conftest.o -Wp,-Mconftest.TPo
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c conftest.c -o conftest.o -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c conftest.c -o conftest.o -MDupdate conftest.TPo
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c conftest.c -o conftest.o -MDupdate conftest.TPo -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c conftest.c -o conftest.o -M -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c conftest.c -o conftest.o -MD
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c conftest.c -o conftest.o -MD -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.tools/bin/egrep (GNU|with BFD)
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -E -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -E -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -E -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -E -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.tools/bin/mkdir .libs
<.> /usr/bin/mkdir -p .libs
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -KPIC -DPIC -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -KPIC -DPIC conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib -Bstatic conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (arg-source) push: -o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib -Bstatic conftest.c
[*] /pkgobj/games/quake2forge/work/.tools/bin/mkdir conftest
<.> /usr/bin/mkdir -p conftest
[*] /pkgobj/games/quake2forge/work/.tools/bin/mkdir out
<.> /usr/bin/mkdir -p out
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -o out/conftest2.o -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -o out/conftest2.o conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o conftest.lo -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -c -o conftest.lo conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -lossaudio
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -lossaudio
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -D_REENTRANT -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -lpthread -lrt
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -D_REENTRANT -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -lpthread -lrt
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -D_REENTRANT -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -lpthread -lrt
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -D_REENTRANT -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -lpthread -lrt
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -E -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -R/usr/openwin/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -L/usr/openwin/lib -R/usr/openwin/lib -lX11
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -lX11
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -lnsl
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -lnsl
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -lsocket -lnsl
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -lsocket -lnsl
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib -L/usr/openwin/lib conftest.c -lICE -lsocket -lnsl
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -lICE -lsocket -lnsl
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -lXext -L/usr/openwin/lib -R/usr/openwin/lib -lX11 -lsocket -lnsl
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -lXext -lX11 -lsocket -lnsl
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/openwin/include conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/openwin/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -E -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include/SDL -D_REENTRANT -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -L/usr/pkg/lib -R/usr/pkg/lib -lSDL -lpthread -lposix4
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -lSDL -lpthread -lposix4
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -E -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -o conftest -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib conftest.c -ldl
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -o conftest -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib conftest.c -ldl
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -c -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -c -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -E -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include conftest.c
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    (logic) pop:  -DGLX_GLXEXT_LEGACY
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    (cmd-sink) pop: -E
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -E -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY conftest.c -L/pkgobj/games/quake2forge/work/.buildlink/lib
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[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_aclip.lo r_aclip.c
    (scan-libtool) mode: compile
    (arg-source) push: --mode=compile
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    (arg-source) push: ref_softx_la-r_aclip.lo
    (arg-source) push: r_aclip.c
    (logic) pop:  --mode=compile
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    (logic) push: ref_softx_la-r_aclip.lo [skipped]
    (logic) pop:  r_aclip.c
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    (logic) push: r_aclip.c
    (cmd-sink-libtool) pop:  --mode=compile
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    (cmd-sink-libtool) pop:  ref_softx_la-r_aclip.lo
    (cmd-sink-libtool) pop:  r_aclip.c
<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_aclip.lo r_aclip.c
[*] /pkgobj/games/quake2forge/work/.tools/bin/mkdir .libs
<.> /usr/bin/mkdir -p .libs
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_aclip.c -KPIC -DPIC -o .libs/ref_softx_la-r_aclip.o
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (arg-source) push: -DHAVE_CONFIG_H
    (arg-source) push: -I.
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    (arg-source) push: -DGLX_GLXEXT_LEGACY
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    (arg-source) push: -O
    (arg-source) push: -c
    (arg-source) push: r_aclip.c
    (arg-source) push: -KPIC
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    (arg-source) push: -o
    (arg-source) push: .libs/ref_softx_la-r_aclip.o
    (arg-source) push: -I/pkgobj/games/quake2forge/work/.buildlink/include
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    (logic) pop:  -DHAVE_CONFIG_H
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_aclip.c -KPIC -DPIC -o .libs/ref_softx_la-r_aclip.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_aclip.c -o ref_softx_la-r_aclip.o
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_aclip.c -o ref_softx_la-r_aclip.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_alias.lo r_alias.c
    (scan-libtool) mode: compile
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_alias.lo r_alias.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_alias.c -KPIC -DPIC -o .libs/ref_softx_la-r_alias.o
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_alias.c -KPIC -DPIC -o .libs/ref_softx_la-r_alias.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_alias.c -o ref_softx_la-r_alias.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_alias.c -o ref_softx_la-r_alias.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_bsp.lo r_bsp.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_bsp.lo r_bsp.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_bsp.c -KPIC -DPIC -o .libs/ref_softx_la-r_bsp.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_bsp.c -KPIC -DPIC -o .libs/ref_softx_la-r_bsp.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_bsp.c -o ref_softx_la-r_bsp.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_bsp.c -o ref_softx_la-r_bsp.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_draw.lo r_draw.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_draw.lo r_draw.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_draw.c -KPIC -DPIC -o .libs/ref_softx_la-r_draw.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_draw.c -KPIC -DPIC -o .libs/ref_softx_la-r_draw.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_draw.c -o ref_softx_la-r_draw.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_draw.c -o ref_softx_la-r_draw.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_edge.lo r_edge.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_edge.lo r_edge.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_edge.c -KPIC -DPIC -o .libs/ref_softx_la-r_edge.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_edge.c -KPIC -DPIC -o .libs/ref_softx_la-r_edge.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_edge.c -o ref_softx_la-r_edge.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_edge.c -o ref_softx_la-r_edge.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_image.lo r_image.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_image.c -KPIC -DPIC -o .libs/ref_softx_la-r_image.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_image.c -KPIC -DPIC -o .libs/ref_softx_la-r_image.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_image.c -o ref_softx_la-r_image.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_image.c -o ref_softx_la-r_image.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_light.lo r_light.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_light.c -KPIC -DPIC -o .libs/ref_softx_la-r_light.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_light.c -KPIC -DPIC -o .libs/ref_softx_la-r_light.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_light.c -o ref_softx_la-r_light.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_light.c -o ref_softx_la-r_light.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_main.lo r_main.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_main.lo r_main.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_main.c -KPIC -DPIC -o .libs/ref_softx_la-r_main.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_main.c -KPIC -DPIC -o .libs/ref_softx_la-r_main.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_main.c -o ref_softx_la-r_main.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_main.c -o ref_softx_la-r_main.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_misc.lo r_misc.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_misc.lo r_misc.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_misc.c -KPIC -DPIC -o .libs/ref_softx_la-r_misc.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_misc.c -KPIC -DPIC -o .libs/ref_softx_la-r_misc.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_misc.c -o ref_softx_la-r_misc.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_misc.c -o ref_softx_la-r_misc.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_model.lo r_model.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_model.lo r_model.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_model.c -KPIC -DPIC -o .libs/ref_softx_la-r_model.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_model.c -KPIC -DPIC -o .libs/ref_softx_la-r_model.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_model.c -o ref_softx_la-r_model.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_model.c -o ref_softx_la-r_model.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_part.lo r_part.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_part.lo r_part.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_part.c -KPIC -DPIC -o .libs/ref_softx_la-r_part.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_part.c -KPIC -DPIC -o .libs/ref_softx_la-r_part.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_part.c -o ref_softx_la-r_part.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_part.c -o ref_softx_la-r_part.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_poly.lo r_poly.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_poly.lo r_poly.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_poly.c -KPIC -DPIC -o .libs/ref_softx_la-r_poly.o
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_poly.c -KPIC -DPIC -o .libs/ref_softx_la-r_poly.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_poly.c -o ref_softx_la-r_poly.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_poly.c -o ref_softx_la-r_poly.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_polyse.lo r_polyse.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_polyse.lo r_polyse.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_polyse.c -KPIC -DPIC -o .libs/ref_softx_la-r_polyse.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_polyse.c -KPIC -DPIC -o .libs/ref_softx_la-r_polyse.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_polyse.c -o ref_softx_la-r_polyse.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_polyse.c -o ref_softx_la-r_polyse.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_rast.lo r_rast.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_rast.lo r_rast.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_rast.c -KPIC -DPIC -o .libs/ref_softx_la-r_rast.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_rast.c -KPIC -DPIC -o .libs/ref_softx_la-r_rast.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_rast.c -o ref_softx_la-r_rast.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_rast.c -o ref_softx_la-r_rast.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_scan.lo r_scan.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_scan.lo r_scan.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_scan.c -KPIC -DPIC -o .libs/ref_softx_la-r_scan.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_scan.c -KPIC -DPIC -o .libs/ref_softx_la-r_scan.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_scan.c -o ref_softx_la-r_scan.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_scan.c -o ref_softx_la-r_scan.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-r_sprite.lo r_sprite.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_sprite.lo r_sprite.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_sprite.c -KPIC -DPIC -o .libs/ref_softx_la-r_sprite.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_sprite.c -KPIC -DPIC -o .libs/ref_softx_la-r_sprite.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_sprite.c -o ref_softx_la-r_sprite.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_sprite.c -o ref_softx_la-r_sprite.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-r_surf.lo r_surf.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_surf.c -KPIC -DPIC -o .libs/ref_softx_la-r_surf.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_surf.c -KPIC -DPIC -o .libs/ref_softx_la-r_surf.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c r_surf.c -o ref_softx_la-r_surf.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c r_surf.c -o ref_softx_la-r_surf.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-q_shared.lo q_shared.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-q_shared.lo q_shared.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c q_shared.c -KPIC -DPIC -o .libs/ref_softx_la-q_shared.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c q_shared.c -KPIC -DPIC -o .libs/ref_softx_la-q_shared.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c q_shared.c -o ref_softx_la-q_shared.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c q_shared.c -o ref_softx_la-q_shared.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-q_sh.lo q_sh.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-q_sh.lo q_sh.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c q_sh.c -KPIC -DPIC -o .libs/ref_softx_la-q_sh.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c q_sh.c -KPIC -DPIC -o .libs/ref_softx_la-q_sh.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c q_sh.c -o ref_softx_la-q_sh.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c q_sh.c -o ref_softx_la-q_sh.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-q_glob.lo q_glob.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-q_glob.lo q_glob.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c q_glob.c -KPIC -DPIC -o .libs/ref_softx_la-q_glob.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c q_glob.c -KPIC -DPIC -o .libs/ref_softx_la-q_glob.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c q_glob.c -o ref_softx_la-q_glob.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c q_glob.c -o ref_softx_la-q_glob.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/openwin/include -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softx_la-rw_x11.lo rw_x11.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c -o ref_softx_la-rw_x11.lo rw_x11.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c rw_x11.c -KPIC -DPIC -o .libs/ref_softx_la-rw_x11.o
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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    (arg-source) push: -Wall
    (arg-source) push: -O2
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    (arg-source) push: -O
    (arg-source) push: -c
    (arg-source) push: rw_x11.c
    (arg-source) push: -KPIC
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c rw_x11.c -KPIC -DPIC -o .libs/ref_softx_la-rw_x11.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -O -c rw_x11.c -o ref_softx_la-rw_x11.o
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
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    (arg-source) push: -Wall
    (arg-source) push: -O2
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    (arg-source) push: -O
    (arg-source) push: -c
    (arg-source) push: rw_x11.c
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    (arg-source) push: -I/pkgobj/games/quake2forge/work/.buildlink/include
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -O -c rw_x11.c -o ref_softx_la-rw_x11.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=link cc -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib -o ref_softx.la -module -avoid-version -rpath /usr/pkg/lib/quake2forge ref_softx_la-r_aclip.lo ref_softx_la-r_alias.lo ref_softx_la-r_bsp.lo ref_softx_la-r_draw.lo ref_softx_la-r_edge.lo ref_softx_la-r_image.lo ref_softx_la-r_light.lo ref_softx_la-r_main.lo ref_softx_la-r_misc.lo ref_softx_la-r_model.lo ref_softx_la-r_part.lo ref_softx_la-r_poly.lo ref_softx_la-r_polyse.lo ref_softx_la-r_rast.lo ref_softx_la-r_scan.lo ref_softx_la-r_sprite.lo ref_softx_la-r_surf.lo ref_softx_la-q_shared.lo ref_softx_la-q_sh.lo ref_softx_la-q_glob.lo ref_softx_la-rw_x11.lo -lSM -lICE -L/usr/openwin/lib -R/usr/openwin/lib -lX11 -lXext -lsocket -lnsl
    (scan-libtool) mode: link
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    (logic) pop:  --mode=link
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    (logic) pop:  -Wl,-R/usr/pkg/lib
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    (logic) push: /usr/pkg/lib/quake2forge
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    (logic) to:   ref_softx_la-r_edge.lo [untransformed]
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    (logic) to:   ref_softx_la-r_image.lo [untransformed]
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    (logic) pop:  ref_softx_la-r_light.lo
    (logic) to:   ref_softx_la-r_light.lo [untransformed]
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    (logic) to:   ref_softx_la-r_main.lo [untransformed]
    (logic) push: ref_softx_la-r_main.lo
    (logic) pop:  ref_softx_la-r_misc.lo
    (logic) to:   ref_softx_la-r_misc.lo [untransformed]
    (logic) push: ref_softx_la-r_misc.lo
    (logic) pop:  ref_softx_la-r_model.lo
    (logic) to:   ref_softx_la-r_model.lo [untransformed]
    (logic) push: ref_softx_la-r_model.lo
    (logic) pop:  ref_softx_la-r_part.lo
    (logic) to:   ref_softx_la-r_part.lo [untransformed]
    (logic) push: ref_softx_la-r_part.lo
    (logic) pop:  ref_softx_la-r_poly.lo
    (logic) to:   ref_softx_la-r_poly.lo [untransformed]
    (logic) push: ref_softx_la-r_poly.lo
    (logic) pop:  ref_softx_la-r_polyse.lo
    (logic) to:   ref_softx_la-r_polyse.lo [untransformed]
    (logic) push: ref_softx_la-r_polyse.lo
    (logic) pop:  ref_softx_la-r_rast.lo
    (logic) to:   ref_softx_la-r_rast.lo [untransformed]
    (logic) push: ref_softx_la-r_rast.lo
    (logic) pop:  ref_softx_la-r_scan.lo
    (logic) to:   ref_softx_la-r_scan.lo [untransformed]
    (logic) push: ref_softx_la-r_scan.lo
    (logic) pop:  ref_softx_la-r_sprite.lo
    (logic) to:   ref_softx_la-r_sprite.lo [untransformed]
    (logic) push: ref_softx_la-r_sprite.lo
    (logic) pop:  ref_softx_la-r_surf.lo
    (logic) to:   ref_softx_la-r_surf.lo [untransformed]
    (logic) push: ref_softx_la-r_surf.lo
    (logic) pop:  ref_softx_la-q_shared.lo
    (logic) to:   ref_softx_la-q_shared.lo [untransformed]
    (logic) push: ref_softx_la-q_shared.lo
    (logic) pop:  ref_softx_la-q_sh.lo
    (logic) to:   ref_softx_la-q_sh.lo [untransformed]
    (logic) push: ref_softx_la-q_sh.lo
    (logic) pop:  ref_softx_la-q_glob.lo
    (logic) to:   ref_softx_la-q_glob.lo [untransformed]
    (logic) push: ref_softx_la-q_glob.lo
    (logic) pop:  ref_softx_la-rw_x11.lo
    (logic) to:   ref_softx_la-rw_x11.lo [untransformed]
    (logic) push: ref_softx_la-rw_x11.lo
    (logic) pop:  -lSM
    (logic) to:   -lSM
    (logic) push: -lSM [split]
    (logic) pop:  -lICE
    (logic) to:   -lICE
    (logic) push: -lICE [split]
    (logic) pop:  -L/usr/openwin/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib [cached]
    (logic) push: -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (logic) pop:  -R/usr/openwin/lib
    (logic) to:   -R/usr/openwin/lib
    (logic) push: -R/usr/openwin/lib
    (logic) pop:  -lX11
    (logic) to:   -lX11
    (logic) push: -lX11 [split]
    (logic) pop:  -lXext
    (logic) to:   -lXext
    (logic) push: -lXext [split]
    (logic) pop:  -lsocket
    (logic) to:   -lsocket
    (logic) push: -lsocket [split]
    (logic) pop:  -lnsl
    (logic) to:   -lnsl
    (logic) push: -lnsl [split]
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-libtool) pop:  --mode=link
    (cmd-sink-libtool) pop:  cc
    (cmd-sink-libtool) pop:  -O
    (cmd-sink-libtool) pop:  -I/pkgobj/games/quake2forge/work/.buildlink/include
    (cmd-sink-libtool) pop:  -I/pkgobj/games/quake2forge/work/.x11-buildlink/include
    (cmd-sink-libtool) pop:  -DGLX_GLXEXT_LEGACY
    (cmd-sink-libtool) pop:  
    (cmd-sink-libtool) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-libtool) pop:  -Wl,-R/usr/pkg/lib
    (cmd-sink-libtool) pop:  -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (cmd-sink-libtool) pop:  -Wl,-R/usr/openwin/lib
    (cmd-sink-libtool) pop:  
    (cmd-sink-libtool) pop:  
    (cmd-sink-libtool) pop:  -o
    (cmd-sink-libtool) pop:  ref_softx.la
    (cmd-sink-libtool) pop:  -module
    (cmd-sink-libtool) pop:  -avoid-version
    (cmd-sink-libtool) pop:  -rpath
    (cmd-sink-libtool) pop:  /usr/pkg/lib/quake2forge
    (cmd-sink-libtool) pop:  ref_softx_la-r_aclip.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_alias.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_bsp.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_draw.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_edge.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_image.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_light.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_main.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_misc.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_model.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_part.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_poly.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_polyse.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_rast.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_scan.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_sprite.lo
    (cmd-sink-libtool) pop:  ref_softx_la-r_surf.lo
    (cmd-sink-libtool) pop:  ref_softx_la-q_shared.lo
    (cmd-sink-libtool) pop:  ref_softx_la-q_sh.lo
    (cmd-sink-libtool) pop:  ref_softx_la-q_glob.lo
    (cmd-sink-libtool) pop:  ref_softx_la-rw_x11.lo
    (cmd-sink-libtool) pop:  -lSM
    (cmd-sink-libtool) pop:  -lICE
    (cmd-sink-libtool) pop:  -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (cmd-sink-libtool) pop:  -R/usr/openwin/lib
    (cmd-sink-libtool) pop:  -lX11
    (cmd-sink-libtool) pop:  -lXext
    (cmd-sink-libtool) pop:  -lsocket
    (cmd-sink-libtool) pop:  -lnsl
    (cmd-sink-libtool) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
<.> /usr/pkg/bin/libtool --mode=link cc -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -Wl,-R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -Wl,-R/usr/openwin/lib -o ref_softx.la -module -avoid-version -rpath /usr/pkg/lib/quake2forge ref_softx_la-r_aclip.lo ref_softx_la-r_alias.lo ref_softx_la-r_bsp.lo ref_softx_la-r_draw.lo ref_softx_la-r_edge.lo ref_softx_la-r_image.lo ref_softx_la-r_light.lo ref_softx_la-r_main.lo ref_softx_la-r_misc.lo ref_softx_la-r_model.lo ref_softx_la-r_part.lo ref_softx_la-r_poly.lo ref_softx_la-r_polyse.lo ref_softx_la-r_rast.lo ref_softx_la-r_scan.lo ref_softx_la-r_sprite.lo ref_softx_la-r_surf.lo ref_softx_la-q_shared.lo ref_softx_la-q_sh.lo ref_softx_la-q_glob.lo ref_softx_la-rw_x11.lo -lSM -lICE -R/usr/openwin/lib -lX11 -lXext -lsocket -lnsl
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/ld -G -h ref_softx.so -o .libs/ref_softx.so .libs/ref_softx_la-r_aclip.o .libs/ref_softx_la-r_alias.o .libs/ref_softx_la-r_bsp.o .libs/ref_softx_la-r_draw.o .libs/ref_softx_la-r_edge.o .libs/ref_softx_la-r_image.o .libs/ref_softx_la-r_light.o .libs/ref_softx_la-r_main.o .libs/ref_softx_la-r_misc.o .libs/ref_softx_la-r_model.o .libs/ref_softx_la-r_part.o .libs/ref_softx_la-r_poly.o .libs/ref_softx_la-r_polyse.o .libs/ref_softx_la-r_rast.o .libs/ref_softx_la-r_scan.o .libs/ref_softx_la-r_sprite.o .libs/ref_softx_la-r_surf.o .libs/ref_softx_la-q_shared.o .libs/ref_softx_la-q_sh.o .libs/ref_softx_la-q_glob.o .libs/ref_softx_la-rw_x11.o -R/usr/openwin/lib -L/pkgobj/games/quake2forge/work/.buildlink/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -lSM -lICE -lX11 -lXext -lsocket -lnsl -lc -R/usr/pkg/lib -R/usr/openwin/lib
    (wrapper.sh) append args: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (arg-source) push: -G
    (arg-source) push: -h
    (arg-source) push: ref_softx.so
    (arg-source) push: -o
    (arg-source) push: .libs/ref_softx.so
    (arg-source) push: .libs/ref_softx_la-r_aclip.o
    (arg-source) push: .libs/ref_softx_la-r_alias.o
    (arg-source) push: .libs/ref_softx_la-r_bsp.o
    (arg-source) push: .libs/ref_softx_la-r_draw.o
    (arg-source) push: .libs/ref_softx_la-r_edge.o
    (arg-source) push: .libs/ref_softx_la-r_image.o
    (arg-source) push: .libs/ref_softx_la-r_light.o
    (arg-source) push: .libs/ref_softx_la-r_main.o
    (arg-source) push: .libs/ref_softx_la-r_misc.o
    (arg-source) push: .libs/ref_softx_la-r_model.o
    (arg-source) push: .libs/ref_softx_la-r_part.o
    (arg-source) push: .libs/ref_softx_la-r_poly.o
    (arg-source) push: .libs/ref_softx_la-r_polyse.o
    (arg-source) push: .libs/ref_softx_la-r_rast.o
    (arg-source) push: .libs/ref_softx_la-r_scan.o
    (arg-source) push: .libs/ref_softx_la-r_sprite.o
    (arg-source) push: .libs/ref_softx_la-r_surf.o
    (arg-source) push: .libs/ref_softx_la-q_shared.o
    (arg-source) push: .libs/ref_softx_la-q_sh.o
    (arg-source) push: .libs/ref_softx_la-q_glob.o
    (arg-source) push: .libs/ref_softx_la-rw_x11.o
    (arg-source) push: -R/usr/openwin/lib
    (arg-source) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (arg-source) push: -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (arg-source) push: -lSM
    (arg-source) push: -lICE
    (arg-source) push: -lX11
    (arg-source) push: -lXext
    (arg-source) push: -lsocket
    (arg-source) push: -lnsl
    (arg-source) push: -lc
    (arg-source) push: -R/usr/pkg/lib
    (arg-source) push: -R/usr/openwin/lib
    (arg-source) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) pop:  -G
    (logic) to:   -G
    (logic) push: -G
    (logic) pop:  -h
    (logic) to:   -h
    (logic) push: -h
    (logic) pop:  ref_softx.so
    (logic) to:   ref_softx.so [untransformed]
    (logic) push: ref_softx.so
    (logic) pop:  -o
    (logic) to:   -o
    (logic) push: -o
    (logic) pop:  .libs/ref_softx.so
    (logic) push: .libs/ref_softx.so [skipped]
    (logic) pop:  .libs/ref_softx_la-r_aclip.o
    (logic) to:   .libs/ref_softx_la-r_aclip.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_aclip.o
    (logic) pop:  .libs/ref_softx_la-r_alias.o
    (logic) to:   .libs/ref_softx_la-r_alias.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_alias.o
    (logic) pop:  .libs/ref_softx_la-r_bsp.o
    (logic) to:   .libs/ref_softx_la-r_bsp.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_bsp.o
    (logic) pop:  .libs/ref_softx_la-r_draw.o
    (logic) to:   .libs/ref_softx_la-r_draw.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_draw.o
    (logic) pop:  .libs/ref_softx_la-r_edge.o
    (logic) to:   .libs/ref_softx_la-r_edge.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_edge.o
    (logic) pop:  .libs/ref_softx_la-r_image.o
    (logic) to:   .libs/ref_softx_la-r_image.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_image.o
    (logic) pop:  .libs/ref_softx_la-r_light.o
    (logic) to:   .libs/ref_softx_la-r_light.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_light.o
    (logic) pop:  .libs/ref_softx_la-r_main.o
    (logic) to:   .libs/ref_softx_la-r_main.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_main.o
    (logic) pop:  .libs/ref_softx_la-r_misc.o
    (logic) to:   .libs/ref_softx_la-r_misc.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_misc.o
    (logic) pop:  .libs/ref_softx_la-r_model.o
    (logic) to:   .libs/ref_softx_la-r_model.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_model.o
    (logic) pop:  .libs/ref_softx_la-r_part.o
    (logic) to:   .libs/ref_softx_la-r_part.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_part.o
    (logic) pop:  .libs/ref_softx_la-r_poly.o
    (logic) to:   .libs/ref_softx_la-r_poly.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_poly.o
    (logic) pop:  .libs/ref_softx_la-r_polyse.o
    (logic) to:   .libs/ref_softx_la-r_polyse.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_polyse.o
    (logic) pop:  .libs/ref_softx_la-r_rast.o
    (logic) to:   .libs/ref_softx_la-r_rast.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_rast.o
    (logic) pop:  .libs/ref_softx_la-r_scan.o
    (logic) to:   .libs/ref_softx_la-r_scan.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_scan.o
    (logic) pop:  .libs/ref_softx_la-r_sprite.o
    (logic) to:   .libs/ref_softx_la-r_sprite.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_sprite.o
    (logic) pop:  .libs/ref_softx_la-r_surf.o
    (logic) to:   .libs/ref_softx_la-r_surf.o [untransformed]
    (logic) push: .libs/ref_softx_la-r_surf.o
    (logic) pop:  .libs/ref_softx_la-q_shared.o
    (logic) to:   .libs/ref_softx_la-q_shared.o [untransformed]
    (logic) push: .libs/ref_softx_la-q_shared.o
    (logic) pop:  .libs/ref_softx_la-q_sh.o
    (logic) to:   .libs/ref_softx_la-q_sh.o [untransformed]
    (logic) push: .libs/ref_softx_la-q_sh.o
    (logic) pop:  .libs/ref_softx_la-q_glob.o
    (logic) to:   .libs/ref_softx_la-q_glob.o [untransformed]
    (logic) push: .libs/ref_softx_la-q_glob.o
    (logic) pop:  .libs/ref_softx_la-rw_x11.o
    (logic) to:   .libs/ref_softx_la-rw_x11.o [untransformed]
    (logic) push: .libs/ref_softx_la-rw_x11.o
    (logic) pop:  -R/usr/openwin/lib
    (logic) to:   -R/usr/openwin/lib
    (logic) push: -R/usr/openwin/lib
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (logic) push: -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (logic) pop:  -lSM
    (logic) to:   -lSM
    (logic) push: -lSM [split]
    (logic) pop:  -lICE
    (logic) to:   -lICE
    (logic) push: -lICE [split]
    (logic) pop:  -lX11
    (logic) to:   -lX11
    (logic) push: -lX11 [split]
    (logic) pop:  -lXext
    (logic) to:   -lXext
    (logic) push: -lXext [split]
    (logic) pop:  -lsocket
    (logic) to:   -lsocket
    (logic) push: -lsocket [split]
    (logic) pop:  -lnsl
    (logic) to:   -lnsl
    (logic) push: -lnsl [split]
    (logic) pop:  -lc
    (logic) to:   -lc
    (logic) push: -lc [split]
    (logic) pop:  -R/usr/pkg/lib
    (logic) to:   -R/usr/pkg/lib
    (logic) push: -R/usr/pkg/lib
    (logic) pop:  -R/usr/openwin/lib
    (logic) to:   -R/usr/openwin/lib [cached]
    (logic) push: -R/usr/openwin/lib
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.buildlink/lib [cached]
    (logic) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-ld) pop:  -G
    (cmd-sink-ld) pop:  -h
    (cmd-sink-ld) pop:  ref_softx.so
    (cmd-sink-ld) pop:  -o
    (cmd-sink-ld) pop:  .libs/ref_softx.so
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_aclip.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_alias.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_bsp.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_draw.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_edge.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_image.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_light.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_main.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_misc.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_model.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_part.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_poly.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_polyse.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_rast.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_scan.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_sprite.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-r_surf.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-q_shared.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-q_sh.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-q_glob.o
    (cmd-sink-ld) pop:  .libs/ref_softx_la-rw_x11.o
    (cmd-sink-ld) pop:  -R/usr/openwin/lib
    (cmd-sink-ld) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-ld) pop:  -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (cmd-sink-ld) pop:  -lSM
    (cmd-sink-ld) pop:  -lICE
    (cmd-sink-ld) pop:  -lX11
    (cmd-sink-ld) pop:  -lXext
    (cmd-sink-ld) pop:  -lsocket
    (cmd-sink-ld) pop:  -lnsl
    (cmd-sink-ld) pop:  -lc
    (cmd-sink-ld) pop:  -R/usr/pkg/lib
    (cmd-sink-ld) pop:  -R/usr/openwin/lib
    (cmd-sink-ld) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
<.> /usr/ccs/bin/ld -G -h ref_softx.so -o .libs/ref_softx.so .libs/ref_softx_la-r_aclip.o .libs/ref_softx_la-r_alias.o .libs/ref_softx_la-r_bsp.o .libs/ref_softx_la-r_draw.o .libs/ref_softx_la-r_edge.o .libs/ref_softx_la-r_image.o .libs/ref_softx_la-r_light.o .libs/ref_softx_la-r_main.o .libs/ref_softx_la-r_misc.o .libs/ref_softx_la-r_model.o .libs/ref_softx_la-r_part.o .libs/ref_softx_la-r_poly.o .libs/ref_softx_la-r_polyse.o .libs/ref_softx_la-r_rast.o .libs/ref_softx_la-r_scan.o .libs/ref_softx_la-r_sprite.o .libs/ref_softx_la-r_surf.o .libs/ref_softx_la-q_shared.o .libs/ref_softx_la-q_sh.o .libs/ref_softx_la-q_glob.o .libs/ref_softx_la-rw_x11.o -R/usr/openwin/lib -L/pkgobj/games/quake2forge/work/.buildlink/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/pkg/lib -lSM -lICE -lX11 -lXext -lsocket -lnsl -lc
==> Fixed ref_softx.la
==> Fixed ./.libs/ref_softx.lai
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_aclip.lo r_aclip.c
    (scan-libtool) mode: compile
    (arg-source) push: --mode=compile
    (arg-source) push: cc
    (arg-source) push: -DHAVE_CONFIG_H
    (arg-source) push: -I.
    (arg-source) push: -I.
    (arg-source) push: -I..
    (arg-source) push: -I/usr/pkg/include
    (arg-source) push: -I/usr/openwin/include
    (arg-source) push: -DGLX_GLXEXT_LEGACY
    (arg-source) push: -I/usr/include
    (arg-source) push: -pipe
    (arg-source) push: -Wall
    (arg-source) push: -Werror
    (arg-source) push: -O2
    (arg-source) push: -ffast-math
    (arg-source) push: -funroll-loops
    (arg-source) push: -fomit-frame-pointer
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_aclip.lo r_aclip.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_aclip.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_aclip.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_aclip.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_aclip.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_aclip.c -o ref_softsdl_la-r_aclip.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_aclip.c -o ref_softsdl_la-r_aclip.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_alias.lo r_alias.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_alias.lo r_alias.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_alias.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_alias.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_alias.c -o ref_softsdl_la-r_alias.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_alias.c -o ref_softsdl_la-r_alias.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_bsp.lo r_bsp.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_bsp.lo r_bsp.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_bsp.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_bsp.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_bsp.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_bsp.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_bsp.c -o ref_softsdl_la-r_bsp.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_bsp.c -o ref_softsdl_la-r_bsp.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_draw.lo r_draw.c
    (scan-libtool) mode: compile
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_draw.lo r_draw.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_draw.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_draw.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_draw.c -o ref_softsdl_la-r_draw.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_draw.c -o ref_softsdl_la-r_draw.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_edge.lo r_edge.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_edge.lo r_edge.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_edge.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_edge.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_edge.c -o ref_softsdl_la-r_edge.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_edge.c -o ref_softsdl_la-r_edge.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_image.lo r_image.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_image.lo r_image.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_image.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_image.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_image.c -o ref_softsdl_la-r_image.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_image.c -o ref_softsdl_la-r_image.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_light.lo r_light.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_light.lo r_light.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_light.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_light.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_light.c -o ref_softsdl_la-r_light.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_light.c -o ref_softsdl_la-r_light.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_main.lo r_main.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_main.lo r_main.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_main.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_main.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_main.c -o ref_softsdl_la-r_main.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_main.c -o ref_softsdl_la-r_main.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_misc.lo r_misc.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_misc.lo r_misc.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_misc.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_misc.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_misc.c -o ref_softsdl_la-r_misc.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_misc.c -o ref_softsdl_la-r_misc.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_model.lo r_model.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_model.lo r_model.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_model.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_model.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_model.c -o ref_softsdl_la-r_model.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_model.c -o ref_softsdl_la-r_model.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_part.lo r_part.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_part.lo r_part.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_part.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_part.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_part.c -o ref_softsdl_la-r_part.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_part.c -o ref_softsdl_la-r_part.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_poly.lo r_poly.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_poly.lo r_poly.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_poly.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_poly.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_poly.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_poly.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_poly.c -o ref_softsdl_la-r_poly.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_poly.c -o ref_softsdl_la-r_poly.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_polyse.lo r_polyse.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_polyse.lo r_polyse.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_polyse.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_polyse.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_polyse.c -o ref_softsdl_la-r_polyse.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_polyse.c -o ref_softsdl_la-r_polyse.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_rast.lo r_rast.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_rast.lo r_rast.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_rast.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_rast.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_rast.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_rast.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_rast.c -o ref_softsdl_la-r_rast.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_rast.c -o ref_softsdl_la-r_rast.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_scan.lo r_scan.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_scan.lo r_scan.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_scan.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_scan.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_scan.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_scan.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_scan.c -o ref_softsdl_la-r_scan.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_scan.c -o ref_softsdl_la-r_scan.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_sprite.lo r_sprite.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_sprite.lo r_sprite.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_sprite.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_sprite.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_sprite.c -o ref_softsdl_la-r_sprite.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_sprite.c -o ref_softsdl_la-r_sprite.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-r_surf.lo r_surf.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-r_surf.lo r_surf.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_surf.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_surf.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_surf.c -KPIC -DPIC -o .libs/ref_softsdl_la-r_surf.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_surf.c -o ref_softsdl_la-r_surf.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c r_surf.c -o ref_softsdl_la-r_surf.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-q_shared.lo q_shared.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-q_shared.lo q_shared.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_shared.c -KPIC -DPIC -o .libs/ref_softsdl_la-q_shared.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_shared.c -o ref_softsdl_la-q_shared.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_shared.c -o ref_softsdl_la-q_shared.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-q_sh.lo q_sh.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-q_sh.lo q_sh.c
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_sh.c -KPIC -DPIC -o .libs/ref_softsdl_la-q_sh.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_sh.c -KPIC -DPIC -o .libs/ref_softsdl_la-q_sh.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_sh.c -o ref_softsdl_la-q_sh.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_sh.c -o ref_softsdl_la-q_sh.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o ref_softsdl_la-q_glob.lo q_glob.c
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-q_glob.lo q_glob.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_glob.c -KPIC -DPIC -o .libs/ref_softsdl_la-q_glob.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_glob.c -o ref_softsdl_la-q_glob.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c q_glob.c -o ref_softsdl_la-q_glob.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
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<.> /usr/pkg/bin/libtool --mode=compile cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c -o ref_softsdl_la-rw_sdl.lo rw_sdl.c
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c rw_sdl.c -KPIC -DPIC -o .libs/ref_softsdl_la-rw_sdl.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -Wall -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -fPIC -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c rw_sdl.c -o ref_softsdl_la-rw_sdl.o
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<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -Kpic -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -D_REENTRANT -O -c rw_sdl.c -o ref_softsdl_la-rw_sdl.o -L/pkgobj/games/quake2forge/work/.buildlink/lib
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/libtool --mode=link cc -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -L/usr/pkg/lib -Wl,-R/usr/pkg/lib -L/usr/openwin/lib -Wl,-R/usr/openwin/lib -L/usr/lib -Wl,-R/usr/lib -o ref_softsdl.la -module -avoid-version -rpath /usr/pkg/lib/quake2forge ref_softsdl_la-r_aclip.lo ref_softsdl_la-r_alias.lo ref_softsdl_la-r_bsp.lo ref_softsdl_la-r_draw.lo ref_softsdl_la-r_edge.lo ref_softsdl_la-r_image.lo ref_softsdl_la-r_light.lo ref_softsdl_la-r_main.lo ref_softsdl_la-r_misc.lo ref_softsdl_la-r_model.lo ref_softsdl_la-r_part.lo ref_softsdl_la-r_poly.lo ref_softsdl_la-r_polyse.lo ref_softsdl_la-r_rast.lo ref_softsdl_la-r_scan.lo ref_softsdl_la-r_sprite.lo ref_softsdl_la-r_surf.lo ref_softsdl_la-q_shared.lo ref_softsdl_la-q_sh.lo ref_softsdl_la-q_glob.lo ref_softsdl_la-rw_sdl.lo -L/usr/pkg/lib -R/usr/pkg/lib -lSDL -lpthread -lposix4
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    (logic) push: -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (logic) pop:  -Wl,-R/usr/openwin/lib
    (logic) to:   -Wl,-R/usr/openwin/lib [cached]
    (logic) push: -Wl,-R/usr/openwin/lib
    (logic) pop:  -L/usr/lib
    (logic) to:    [cached]
    (logic) push: 
    (logic) pop:  -Wl,-R/usr/lib
    (logic) to:    [cached]
    (logic) push: 
    (logic) pop:  -o
    (logic) to:   -o [cached]
    (logic) push: -o
    (logic) pop:  ref_softsdl.la
    (logic) push: ref_softsdl.la [skipped]
    (logic) pop:  -module
    (logic) to:   -module [cached]
    (logic) push: -module
    (logic) pop:  -avoid-version
    (logic) to:   -avoid-version [cached]
    (logic) push: -avoid-version
    (logic) pop:  -rpath
    (logic) to:   -rpath [cached]
    (logic) push: -rpath
    (logic) pop:  /usr/pkg/lib/quake2forge
    (logic) to:   /usr/pkg/lib/quake2forge [cached]
    (logic) push: /usr/pkg/lib/quake2forge
    (logic) pop:  ref_softsdl_la-r_aclip.lo
    (logic) to:   ref_softsdl_la-r_aclip.lo [untransformed]
    (logic) push: ref_softsdl_la-r_aclip.lo
    (logic) pop:  ref_softsdl_la-r_alias.lo
    (logic) to:   ref_softsdl_la-r_alias.lo [untransformed]
    (logic) push: ref_softsdl_la-r_alias.lo
    (logic) pop:  ref_softsdl_la-r_bsp.lo
    (logic) to:   ref_softsdl_la-r_bsp.lo [untransformed]
    (logic) push: ref_softsdl_la-r_bsp.lo
    (logic) pop:  ref_softsdl_la-r_draw.lo
    (logic) to:   ref_softsdl_la-r_draw.lo [untransformed]
    (logic) push: ref_softsdl_la-r_draw.lo
    (logic) pop:  ref_softsdl_la-r_edge.lo
    (logic) to:   ref_softsdl_la-r_edge.lo [untransformed]
    (logic) push: ref_softsdl_la-r_edge.lo
    (logic) pop:  ref_softsdl_la-r_image.lo
    (logic) to:   ref_softsdl_la-r_image.lo [untransformed]
    (logic) push: ref_softsdl_la-r_image.lo
    (logic) pop:  ref_softsdl_la-r_light.lo
    (logic) to:   ref_softsdl_la-r_light.lo [untransformed]
    (logic) push: ref_softsdl_la-r_light.lo
    (logic) pop:  ref_softsdl_la-r_main.lo
    (logic) to:   ref_softsdl_la-r_main.lo [untransformed]
    (logic) push: ref_softsdl_la-r_main.lo
    (logic) pop:  ref_softsdl_la-r_misc.lo
    (logic) to:   ref_softsdl_la-r_misc.lo [untransformed]
    (logic) push: ref_softsdl_la-r_misc.lo
    (logic) pop:  ref_softsdl_la-r_model.lo
    (logic) to:   ref_softsdl_la-r_model.lo [untransformed]
    (logic) push: ref_softsdl_la-r_model.lo
    (logic) pop:  ref_softsdl_la-r_part.lo
    (logic) to:   ref_softsdl_la-r_part.lo [untransformed]
    (logic) push: ref_softsdl_la-r_part.lo
    (logic) pop:  ref_softsdl_la-r_poly.lo
    (logic) to:   ref_softsdl_la-r_poly.lo [untransformed]
    (logic) push: ref_softsdl_la-r_poly.lo
    (logic) pop:  ref_softsdl_la-r_polyse.lo
    (logic) to:   ref_softsdl_la-r_polyse.lo [untransformed]
    (logic) push: ref_softsdl_la-r_polyse.lo
    (logic) pop:  ref_softsdl_la-r_rast.lo
    (logic) to:   ref_softsdl_la-r_rast.lo [untransformed]
    (logic) push: ref_softsdl_la-r_rast.lo
    (logic) pop:  ref_softsdl_la-r_scan.lo
    (logic) to:   ref_softsdl_la-r_scan.lo [untransformed]
    (logic) push: ref_softsdl_la-r_scan.lo
    (logic) pop:  ref_softsdl_la-r_sprite.lo
    (logic) to:   ref_softsdl_la-r_sprite.lo [untransformed]
    (logic) push: ref_softsdl_la-r_sprite.lo
    (logic) pop:  ref_softsdl_la-r_surf.lo
    (logic) to:   ref_softsdl_la-r_surf.lo [untransformed]
    (logic) push: ref_softsdl_la-r_surf.lo
    (logic) pop:  ref_softsdl_la-q_shared.lo
    (logic) to:   ref_softsdl_la-q_shared.lo [untransformed]
    (logic) push: ref_softsdl_la-q_shared.lo
    (logic) pop:  ref_softsdl_la-q_sh.lo
    (logic) to:   ref_softsdl_la-q_sh.lo [untransformed]
    (logic) push: ref_softsdl_la-q_sh.lo
    (logic) pop:  ref_softsdl_la-q_glob.lo
    (logic) to:   ref_softsdl_la-q_glob.lo [untransformed]
    (logic) push: ref_softsdl_la-q_glob.lo
    (logic) pop:  ref_softsdl_la-rw_sdl.lo
    (logic) to:   ref_softsdl_la-rw_sdl.lo [untransformed]
    (logic) push: ref_softsdl_la-rw_sdl.lo
    (logic) pop:  -L/usr/pkg/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.buildlink/lib [cached]
    (logic) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) pop:  -R/usr/pkg/lib
    (logic) to:   -R/usr/pkg/lib
    (logic) push: -R/usr/pkg/lib
    (logic) pop:  -lSDL
    (logic) to:   -lSDL
    (logic) push: -lSDL [split]
    (logic) pop:  -lpthread
    (logic) to:   -lpthread
    (logic) push: -lpthread [split]
    (logic) pop:  -lposix4
    (logic) to:   -lposix4
    (logic) push: -lposix4 [split]
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.buildlink/lib [cached]
    (logic) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-libtool) pop:  --mode=link
    (cmd-sink-libtool) pop:  cc
    (cmd-sink-libtool) pop:  -O
    (cmd-sink-libtool) pop:  -I/pkgobj/games/quake2forge/work/.buildlink/include
    (cmd-sink-libtool) pop:  -I/pkgobj/games/quake2forge/work/.x11-buildlink/include
    (cmd-sink-libtool) pop:  -DGLX_GLXEXT_LEGACY
    (cmd-sink-libtool) pop:  
    (cmd-sink-libtool) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-libtool) pop:  -Wl,-R/usr/pkg/lib
    (cmd-sink-libtool) pop:  -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (cmd-sink-libtool) pop:  -Wl,-R/usr/openwin/lib
    (cmd-sink-libtool) pop:  
    (cmd-sink-libtool) pop:  
    (cmd-sink-libtool) pop:  -o
    (cmd-sink-libtool) pop:  ref_softsdl.la
    (cmd-sink-libtool) pop:  -module
    (cmd-sink-libtool) pop:  -avoid-version
    (cmd-sink-libtool) pop:  -rpath
    (cmd-sink-libtool) pop:  /usr/pkg/lib/quake2forge
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_aclip.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_alias.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_bsp.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_draw.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_edge.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_image.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_light.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_main.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_misc.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_model.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_part.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_poly.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_polyse.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_rast.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_scan.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_sprite.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-r_surf.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-q_shared.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-q_sh.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-q_glob.lo
    (cmd-sink-libtool) pop:  ref_softsdl_la-rw_sdl.lo
    (cmd-sink-libtool) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-libtool) pop:  -R/usr/pkg/lib
    (cmd-sink-libtool) pop:  -lSDL
    (cmd-sink-libtool) pop:  -lpthread
    (cmd-sink-libtool) pop:  -lposix4
    (cmd-sink-libtool) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
<.> /usr/pkg/bin/libtool --mode=link cc -O -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -L/pkgobj/games/quake2forge/work/.buildlink/lib -Wl,-R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -Wl,-R/usr/openwin/lib -o ref_softsdl.la -module -avoid-version -rpath /usr/pkg/lib/quake2forge ref_softsdl_la-r_aclip.lo ref_softsdl_la-r_alias.lo ref_softsdl_la-r_bsp.lo ref_softsdl_la-r_draw.lo ref_softsdl_la-r_edge.lo ref_softsdl_la-r_image.lo ref_softsdl_la-r_light.lo ref_softsdl_la-r_main.lo ref_softsdl_la-r_misc.lo ref_softsdl_la-r_model.lo ref_softsdl_la-r_part.lo ref_softsdl_la-r_poly.lo ref_softsdl_la-r_polyse.lo ref_softsdl_la-r_rast.lo ref_softsdl_la-r_scan.lo ref_softsdl_la-r_sprite.lo ref_softsdl_la-r_surf.lo ref_softsdl_la-q_shared.lo ref_softsdl_la-q_sh.lo ref_softsdl_la-q_glob.lo ref_softsdl_la-rw_sdl.lo -R/usr/pkg/lib -lSDL -lpthread -lposix4
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/ld -G -h ref_softsdl.so -o .libs/ref_softsdl.so .libs/ref_softsdl_la-r_aclip.o .libs/ref_softsdl_la-r_alias.o .libs/ref_softsdl_la-r_bsp.o .libs/ref_softsdl_la-r_draw.o .libs/ref_softsdl_la-r_edge.o .libs/ref_softsdl_la-r_image.o .libs/ref_softsdl_la-r_light.o .libs/ref_softsdl_la-r_main.o .libs/ref_softsdl_la-r_misc.o .libs/ref_softsdl_la-r_model.o .libs/ref_softsdl_la-r_part.o .libs/ref_softsdl_la-r_poly.o .libs/ref_softsdl_la-r_polyse.o .libs/ref_softsdl_la-r_rast.o .libs/ref_softsdl_la-r_scan.o .libs/ref_softsdl_la-r_sprite.o .libs/ref_softsdl_la-r_surf.o .libs/ref_softsdl_la-q_shared.o .libs/ref_softsdl_la-q_sh.o .libs/ref_softsdl_la-q_glob.o .libs/ref_softsdl_la-rw_sdl.o -R/pkgobj/games/quake2forge/work/.buildlink/lib -R/pkgobj/games/quake2forge/work/.buildlink/lib -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.buildlink/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib /pkgobj/games/quake2forge/work/.buildlink/lib/libSDL.so -lpthread -lposix4 -lc -R/usr/pkg/lib -R/usr/openwin/lib
    (wrapper.sh) append args: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (arg-source) push: -G
    (arg-source) push: -h
    (arg-source) push: ref_softsdl.so
    (arg-source) push: -o
    (arg-source) push: .libs/ref_softsdl.so
    (arg-source) push: .libs/ref_softsdl_la-r_aclip.o
    (arg-source) push: .libs/ref_softsdl_la-r_alias.o
    (arg-source) push: .libs/ref_softsdl_la-r_bsp.o
    (arg-source) push: .libs/ref_softsdl_la-r_draw.o
    (arg-source) push: .libs/ref_softsdl_la-r_edge.o
    (arg-source) push: .libs/ref_softsdl_la-r_image.o
    (arg-source) push: .libs/ref_softsdl_la-r_light.o
    (arg-source) push: .libs/ref_softsdl_la-r_main.o
    (arg-source) push: .libs/ref_softsdl_la-r_misc.o
    (arg-source) push: .libs/ref_softsdl_la-r_model.o
    (arg-source) push: .libs/ref_softsdl_la-r_part.o
    (arg-source) push: .libs/ref_softsdl_la-r_poly.o
    (arg-source) push: .libs/ref_softsdl_la-r_polyse.o
    (arg-source) push: .libs/ref_softsdl_la-r_rast.o
    (arg-source) push: .libs/ref_softsdl_la-r_scan.o
    (arg-source) push: .libs/ref_softsdl_la-r_sprite.o
    (arg-source) push: .libs/ref_softsdl_la-r_surf.o
    (arg-source) push: .libs/ref_softsdl_la-q_shared.o
    (arg-source) push: .libs/ref_softsdl_la-q_sh.o
    (arg-source) push: .libs/ref_softsdl_la-q_glob.o
    (arg-source) push: .libs/ref_softsdl_la-rw_sdl.o
    (arg-source) push: -R/pkgobj/games/quake2forge/work/.buildlink/lib
    (arg-source) push: -R/pkgobj/games/quake2forge/work/.buildlink/lib
    (arg-source) push: -R/usr/pkg/lib
    (arg-source) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (arg-source) push: -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (arg-source) push: /pkgobj/games/quake2forge/work/.buildlink/lib/libSDL.so
    (arg-source) push: -lpthread
    (arg-source) push: -lposix4
    (arg-source) push: -lc
    (arg-source) push: -R/usr/pkg/lib
    (arg-source) push: -R/usr/openwin/lib
    (arg-source) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) pop:  -G
    (logic) to:   -G
    (logic) push: -G
    (logic) pop:  -h
    (logic) to:   -h [cached]
    (logic) push: -h
    (logic) pop:  ref_softsdl.so
    (logic) to:   ref_softsdl.so [untransformed]
    (logic) push: ref_softsdl.so
    (logic) pop:  -o
    (logic) to:   -o [cached]
    (logic) push: -o
    (logic) pop:  .libs/ref_softsdl.so
    (logic) push: .libs/ref_softsdl.so [skipped]
    (logic) pop:  .libs/ref_softsdl_la-r_aclip.o
    (logic) to:   .libs/ref_softsdl_la-r_aclip.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_aclip.o
    (logic) pop:  .libs/ref_softsdl_la-r_alias.o
    (logic) to:   .libs/ref_softsdl_la-r_alias.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_alias.o
    (logic) pop:  .libs/ref_softsdl_la-r_bsp.o
    (logic) to:   .libs/ref_softsdl_la-r_bsp.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_bsp.o
    (logic) pop:  .libs/ref_softsdl_la-r_draw.o
    (logic) to:   .libs/ref_softsdl_la-r_draw.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_draw.o
    (logic) pop:  .libs/ref_softsdl_la-r_edge.o
    (logic) to:   .libs/ref_softsdl_la-r_edge.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_edge.o
    (logic) pop:  .libs/ref_softsdl_la-r_image.o
    (logic) to:   .libs/ref_softsdl_la-r_image.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_image.o
    (logic) pop:  .libs/ref_softsdl_la-r_light.o
    (logic) to:   .libs/ref_softsdl_la-r_light.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_light.o
    (logic) pop:  .libs/ref_softsdl_la-r_main.o
    (logic) to:   .libs/ref_softsdl_la-r_main.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_main.o
    (logic) pop:  .libs/ref_softsdl_la-r_misc.o
    (logic) to:   .libs/ref_softsdl_la-r_misc.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_misc.o
    (logic) pop:  .libs/ref_softsdl_la-r_model.o
    (logic) to:   .libs/ref_softsdl_la-r_model.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_model.o
    (logic) pop:  .libs/ref_softsdl_la-r_part.o
    (logic) to:   .libs/ref_softsdl_la-r_part.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_part.o
    (logic) pop:  .libs/ref_softsdl_la-r_poly.o
    (logic) to:   .libs/ref_softsdl_la-r_poly.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_poly.o
    (logic) pop:  .libs/ref_softsdl_la-r_polyse.o
    (logic) to:   .libs/ref_softsdl_la-r_polyse.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_polyse.o
    (logic) pop:  .libs/ref_softsdl_la-r_rast.o
    (logic) to:   .libs/ref_softsdl_la-r_rast.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_rast.o
    (logic) pop:  .libs/ref_softsdl_la-r_scan.o
    (logic) to:   .libs/ref_softsdl_la-r_scan.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_scan.o
    (logic) pop:  .libs/ref_softsdl_la-r_sprite.o
    (logic) to:   .libs/ref_softsdl_la-r_sprite.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_sprite.o
    (logic) pop:  .libs/ref_softsdl_la-r_surf.o
    (logic) to:   .libs/ref_softsdl_la-r_surf.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-r_surf.o
    (logic) pop:  .libs/ref_softsdl_la-q_shared.o
    (logic) to:   .libs/ref_softsdl_la-q_shared.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-q_shared.o
    (logic) pop:  .libs/ref_softsdl_la-q_sh.o
    (logic) to:   .libs/ref_softsdl_la-q_sh.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-q_sh.o
    (logic) pop:  .libs/ref_softsdl_la-q_glob.o
    (logic) to:   .libs/ref_softsdl_la-q_glob.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-q_glob.o
    (logic) pop:  .libs/ref_softsdl_la-rw_sdl.o
    (logic) to:   .libs/ref_softsdl_la-rw_sdl.o [untransformed]
    (logic) push: .libs/ref_softsdl_la-rw_sdl.o
    (logic) pop:  -R/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -R/usr/pkg/lib
    (logic) push: -R/usr/pkg/lib
    (logic) pop:  -R/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -R/usr/pkg/lib [cached]
    (logic) push: -R/usr/pkg/lib
    (logic) pop:  -R/usr/pkg/lib
    (logic) to:   -R/usr/pkg/lib [cached]
    (logic) push: -R/usr/pkg/lib
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.buildlink/lib [cached]
    (logic) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib [cached]
    (logic) push: -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (logic) pop:  /pkgobj/games/quake2forge/work/.buildlink/lib/libSDL.so
    (arg-pp-main) pre:  -lSDL
    (arg-pp-main) pre:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.buildlink/lib [cached]
    (logic) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) pop:  -lSDL
    (logic) to:   -lSDL
    (logic) push: -lSDL [split]
    (logic) pop:  -lpthread
    (logic) to:   -lpthread
    (logic) push: -lpthread [split]
    (logic) pop:  -lposix4
    (logic) to:   -lposix4
    (logic) push: -lposix4 [split]
    (logic) pop:  -lc
    (logic) to:   -lc [cached]
    (logic) push: -lc [split]
    (logic) pop:  -R/usr/pkg/lib
    (logic) to:   -R/usr/pkg/lib [cached]
    (logic) push: -R/usr/pkg/lib
    (logic) pop:  -R/usr/openwin/lib
    (logic) to:   -R/usr/openwin/lib [cached]
    (logic) push: -R/usr/openwin/lib
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.buildlink/lib [cached]
    (logic) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-ld) pop:  -G
    (cmd-sink-ld) pop:  -h
    (cmd-sink-ld) pop:  ref_softsdl.so
    (cmd-sink-ld) pop:  -o
    (cmd-sink-ld) pop:  .libs/ref_softsdl.so
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_aclip.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_alias.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_bsp.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_draw.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_edge.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_image.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_light.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_main.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_misc.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_model.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_part.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_poly.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_polyse.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_rast.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_scan.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_sprite.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-r_surf.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-q_shared.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-q_sh.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-q_glob.o
    (cmd-sink-ld) pop:  .libs/ref_softsdl_la-rw_sdl.o
    (cmd-sink-ld) pop:  -R/usr/pkg/lib
    (cmd-sink-ld) pop:  -R/usr/pkg/lib
    (cmd-sink-ld) pop:  -R/usr/pkg/lib
    (cmd-sink-ld) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-ld) pop:  -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib
    (cmd-sink-ld) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink-ld) pop:  -lSDL
    (cmd-sink-ld) pop:  -lpthread
    (cmd-sink-ld) pop:  -lposix4
    (cmd-sink-ld) pop:  -lc
    (cmd-sink-ld) pop:  -R/usr/pkg/lib
    (cmd-sink-ld) pop:  -R/usr/openwin/lib
    (cmd-sink-ld) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
<.> /usr/ccs/bin/ld -G -h ref_softsdl.so -o .libs/ref_softsdl.so .libs/ref_softsdl_la-r_aclip.o .libs/ref_softsdl_la-r_alias.o .libs/ref_softsdl_la-r_bsp.o .libs/ref_softsdl_la-r_draw.o .libs/ref_softsdl_la-r_edge.o .libs/ref_softsdl_la-r_image.o .libs/ref_softsdl_la-r_light.o .libs/ref_softsdl_la-r_main.o .libs/ref_softsdl_la-r_misc.o .libs/ref_softsdl_la-r_model.o .libs/ref_softsdl_la-r_part.o .libs/ref_softsdl_la-r_poly.o .libs/ref_softsdl_la-r_polyse.o .libs/ref_softsdl_la-r_rast.o .libs/ref_softsdl_la-r_scan.o .libs/ref_softsdl_la-r_sprite.o .libs/ref_softsdl_la-r_surf.o .libs/ref_softsdl_la-q_shared.o .libs/ref_softsdl_la-q_sh.o .libs/ref_softsdl_la-q_glob.o .libs/ref_softsdl_la-rw_sdl.o -R/usr/pkg/lib -L/pkgobj/games/quake2forge/work/.buildlink/lib -L/pkgobj/games/quake2forge/work/.x11-buildlink/lib -R/usr/openwin/lib -lSDL -lpthread -lposix4 -lc
==> Fixed ref_softsdl.la
==> Fixed ./.libs/ref_softsdl.lai
[*] /pkgobj/games/quake2forge/work/.wrapper/bin/cc -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -pipe -Wall -Werror -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -D_REENTRANT -D_REENTRANT -I/usr/pkg/include/SDL -D_REENTRANT -O -I/usr/pkg/include -I/usr/openwin/include -DGLX_GLXEXT_LEGACY -I/usr/include -c -o quake2-main.o main.c
    (wrapper.sh) append args: -I/pkgobj/games/quake2forge/work/.buildlink/include -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (arg-source) push: -DHAVE_CONFIG_H
    (arg-source) push: -I.
    (arg-source) push: -I.
    (arg-source) push: -I..
    (arg-source) push: -I/usr/pkg/include
    (arg-source) push: -I/usr/openwin/include
    (arg-source) push: -DGLX_GLXEXT_LEGACY
    (arg-source) push: -I/usr/include
    (arg-source) push: -pipe
    (arg-source) push: -Wall
    (arg-source) push: -Werror
    (arg-source) push: -O2
    (arg-source) push: -ffast-math
    (arg-source) push: -funroll-loops
    (arg-source) push: -fomit-frame-pointer
    (arg-source) push: -fexpensive-optimizations
    (arg-source) push: -D_REENTRANT
    (arg-source) push: -D_REENTRANT
    (arg-source) push: -I/usr/pkg/include/SDL
    (arg-source) push: -D_REENTRANT
    (arg-source) push: -O
    (arg-source) push: -I/usr/pkg/include
    (arg-source) push: -I/usr/openwin/include
    (arg-source) push: -DGLX_GLXEXT_LEGACY
    (arg-source) push: -I/usr/include
    (arg-source) push: -c
    (arg-source) push: -o
    (arg-source) push: quake2-main.o
    (arg-source) push: main.c
    (arg-source) push: -I/pkgobj/games/quake2forge/work/.buildlink/include
    (arg-source) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) pop:  -DHAVE_CONFIG_H
    (logic) to:   -DHAVE_CONFIG_H
    (logic) push: -DHAVE_CONFIG_H
    (logic) pop:  -I.
    (logic) to:   -I. [cached]
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    (logic) to:   -I/pkgobj/games/quake2forge/work/.buildlink/include [cached]
    (logic) push: -I/pkgobj/games/quake2forge/work/.buildlink/include
    (logic) pop:  -I/usr/openwin/include
    (logic) to:   -I/pkgobj/games/quake2forge/work/.x11-buildlink/include [cached]
    (logic) push: -I/pkgobj/games/quake2forge/work/.x11-buildlink/include
    (logic) pop:  -DGLX_GLXEXT_LEGACY
    (logic) to:   -DGLX_GLXEXT_LEGACY [cached]
    (logic) push: -DGLX_GLXEXT_LEGACY
    (logic) pop:  -I/usr/include
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    (logic) push: 
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    (logic) to:    [cached]
    (logic) push: 
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    (logic) to:   
    (logic) push: 
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    (logic) to:   -xO2 [cached]
    (logic) push: -xO2
    (logic) pop:  -ffast-math
    (logic) to:   -ffast-math [cached]
    (logic) push: -ffast-math
    (logic) pop:  -funroll-loops
    (logic) to:   -funroll-loops [cached]
    (logic) push: -funroll-loops
    (logic) pop:  -fomit-frame-pointer
    (logic) to:    [cached]
    (logic) push: 
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    (logic) to:   -fexpensive-optimizations [cached]
    (logic) push: -fexpensive-optimizations
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    (logic) to:   -D_REENTRANT [cached]
    (logic) push: -D_REENTRANT
    (logic) pop:  -D_REENTRANT
    (logic) to:   -D_REENTRANT [cached]
    (logic) push: -D_REENTRANT
    (logic) pop:  -I/usr/pkg/include/SDL
    (logic) to:   -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL [cached]
    (logic) push: -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL
    (logic) pop:  -D_REENTRANT
    (logic) to:   -D_REENTRANT [cached]
    (logic) push: -D_REENTRANT
    (logic) pop:  -O
    (logic) to:   -O [cached]
    (logic) push: -O
    (logic) pop:  -I/usr/pkg/include
    (logic) to:   -I/pkgobj/games/quake2forge/work/.buildlink/include [cached]
    (logic) push: -I/pkgobj/games/quake2forge/work/.buildlink/include
    (logic) pop:  -I/usr/openwin/include
    (logic) to:   -I/pkgobj/games/quake2forge/work/.x11-buildlink/include [cached]
    (logic) push: -I/pkgobj/games/quake2forge/work/.x11-buildlink/include
    (logic) pop:  -DGLX_GLXEXT_LEGACY
    (logic) to:   -DGLX_GLXEXT_LEGACY [cached]
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    (logic) pop:  -I/usr/include
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    (logic) push: 
    (logic) pop:  -c
    (logic) to:   -c [cached]
    (logic) push: -c
    (logic) pop:  -o
    (logic) to:   -o [cached]
    (logic) push: -o
    (logic) pop:  quake2-main.o
    (logic) push: quake2-main.o [skipped]
    (logic) pop:  main.c
    (logic) to:   main.c [untransformed]
    (logic) push: main.c
    (logic) pop:  -I/pkgobj/games/quake2forge/work/.buildlink/include
    (logic) to:   -I/pkgobj/games/quake2forge/work/.buildlink/include [cached]
    (logic) push: -I/pkgobj/games/quake2forge/work/.buildlink/include
    (logic) pop:  -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (logic) to:   -L/pkgobj/games/quake2forge/work/.buildlink/lib [cached]
    (logic) push: -L/pkgobj/games/quake2forge/work/.buildlink/lib
    (cmd-sink) pop: -DHAVE_CONFIG_H
    (cmd-sink) pop: -I.
    (cmd-sink) pop: -I.
    (cmd-sink) pop: -I..
    (cmd-sink) pop: -I/pkgobj/games/quake2forge/work/.buildlink/include
    (cmd-sink) pop: -I/pkgobj/games/quake2forge/work/.x11-buildlink/include
    (cmd-sink) pop: -DGLX_GLXEXT_LEGACY
    (cmd-sink) pop: 
    (cmd-sink) pop: -pipe
    (cmd-sink) pop: 
    (cmd-sink) pop: 
    (cmd-sink) pop: -xO2
    (cmd-sink) pop: -ffast-math
    (cmd-sink) pop: -funroll-loops
    (cmd-sink) pop: 
    (cmd-sink) pop: -fexpensive-optimizations
    (cmd-sink) pop: -D_REENTRANT
    (cmd-sink) pop: -D_REENTRANT
    (cmd-sink) pop: -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL
    (cmd-sink) pop: -D_REENTRANT
    (cmd-sink) pop: -O
    (cmd-sink) pop: -I/pkgobj/games/quake2forge/work/.buildlink/include
    (cmd-sink) pop: -I/pkgobj/games/quake2forge/work/.x11-buildlink/include
    (cmd-sink) pop: -DGLX_GLXEXT_LEGACY
    (cmd-sink) pop: 
    (cmd-sink) pop: -c
    (cmd-sink) pop: -o
    (cmd-sink) pop: quake2-main.o
    (cmd-sink) pop: main.c
    (cmd-sink) pop: -I/pkgobj/games/quake2forge/work/.buildlink/include
    (cmd-sink) pop: -L/pkgobj/games/quake2forge/work/.buildlink/lib
<.> /pkgobj/games/quake2forge/work/.sunpro/bin/cc -DHAVE_CONFIG_H -I. -I.. -I/pkgobj/games/quake2forge/work/.buildlink/include -I/pkgobj/games/quake2forge/work/.x11-buildlink/include -DGLX_GLXEXT_LEGACY -pipe -xO2 -ffast-math -funroll-loops -fexpensive-optimizations -D_REENTRANT -I/pkgobj/games/quake2forge/work/.buildlink/include/SDL -O -c -o quake2-main.o main.c -L/pkgobj/games/quake2forge/work/.buildlink/lib