ioquake3 is a game engine project which aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL. The project's goal is to create a bug-free, enhanced open source Quake 3 source code distribution upon which new games and projects can be based, as well as an improved version (in relation to the original binaries) of the engine for playing Quake III: Arena, the Team Arena expansion pack and all the popular mods. This version of the package is optimized for the Raspberry Pi.
Binary packages can be installed with the high-level tool pkgin (which can be installed with pkg_add) or pkg_add(1) (installed by default). The NetBSD packages collection is also designed to permit easy installation from source.
The pkg_admin audit command locates any installed package which has been mentioned in security advisories as having vulnerabilities.
Please note the vulnerabilities database might not be fully accurate, and not every bug is exploitable with every configuration.
Problem reports, updates or suggestions for this package should be reported with send-pr.